...and also, visit (& Like) my Facebook page for new and in-progress work!
update: February 19, 2016
A big update to my Concept Art page,
adding a bunch of character designs, many created for the ongoing
Character Design Challenge Facebook group/contest.
update: December 15, 2015
I have updated my Art Direction page to include
lots of my AD work on Kabam's Spirit Lords as well as my indie game Mage Maze.
update: March 29th, 2015
New update on my Illustration page today:
My entry for the 2015 Comicon Challenge, a mash-up of the Avengers' Hawkeye and the incredible Hulk.
update: October 20th, 2014
A big update on my Illustration page today. Five new (or relatively new) paintings there. Some contest entires,
and the aforementioned Clockwork Alchemy Steampunk painting. Enjoy... and if you want to see more frequent updates,
I'd like to invite you to follow my on Facebook where I tend to update more frequently: www.facebook.com/MichaelDashowArt
update: March 29th, 2014
Just updated a few new images on my Illustration page:
A painting of the X-Men's Colossus for a contest, and two female figures (Harley Quinn and Vampirella) for another series of contests.
I also recently finished a painting for the program cover of the upcoming Clockwork Alchemy Steampunk convention (a local con for me) but I won't be able to share that 'til closer to the convention itself!
update: January 12th, 2013
A new illustration on my Illustration page, a full panaoramic painting of steampunks on Mars. Enjoy!
update: December 11, 2012
Exciting news! For many months, I've been working with ShouldBee to produce a toy statue of my character designs for Sesslyth and Ezekiel (which placed highly in Dominance War III.) The sculpt and the painting are really terrific and I'm extremely happy with the results. See for yourself:
And here's the concept painting that it was based off of:
If you'd like to see the process behind making this statue, check out this link...
And if you'd like to order yourself one of your very own, go here!
update: September 5th, 2011
Two new steampunk pieces added to my Illustrations page today, both villains (one a quickie portrait and the other a fully fleshed-out painting.) Hope you like 'em!
update: May 23rd, 2011
I've updated the Illustration and Visual Development pages of my site with some new work, including art created for both the Dominance War 2010 Mini Competition and for Dominance War V.
In other news, I was recently featured in Game Developer Magazine:
update: April 2nd, 2011
Long time since my last update... What could I have been working on all this time?! Well, I'm happy to show you: Since last fall, I've been painting a series of 13 lovely steampunk-inspired ladies, which I have now collected into a lovely little booklet entitled "Steam Scene."
Here are some excerpts from the book, but the rest of the images won't be posted on my site or blog - you'll just have to buy the book to see them. It's $15 USD + $5 shipping. Contact me if you're interested.
update: September 19th, 2010
Okay, so you know the 'Valley of the Vampire Vixens' piece I painted? (If you don't, look 2 posts below; there's a picture of it there.) Anyhow, it won 'Best Concept Art' in the CGSociety B-Movie Challenge that it was created for.
In other news, while I was disappointed to hear that a certain project that I did some concept artwork was cancelled a while back, I was given permission to share the environment concepts that I created for the game (provided I didn't share the project name or studio.) You can see them in my Concept Art portfolio (they're the last two thumbnails.)
update: April 12th, 2010
Exciting news: I now have a new way that anyone can order prints of my work. It's a site called Imagekind, and you can see my Imagekind gallery here. From that page, you can order a print in many different sizes and with all different papers... and even framing options. So if you just want a small print, you can get that, and if you want a gigantic print framed and matted, they can do that too, and ship it directly to you. It's very easy see what size and printing format fits within your budget. I haven't uploaded every single painting of mine up there, so if there's something of mine you'd like a print of and it's not there, drop me a line and I'll upload it to Imagekind.
update: March 18th, 2010
I've finished a new painting, a B-movie poster for a similarly-themed competition on CGSociety.
Check out the image in my Illustration Portfolio.
update: February 18th, 2010
I received my copy of the aforementioned collection 'Fantasy Art Now Vol.2' edited by Aly Fell and Duddlebug and published by Ilex Publishing.
In the U.S., this book is published as 'The Future of Fantasy Art' from Collins Design.
update: November 17th, 2009
My work is going to be featured in the new book 'Fantasy Art Now Vol.2' edited by Aly Fell and Jonny Duddle and published by Ilex Publishing.
A workshop on color composition using layers in Photoshop that I wrote for ImagineFX magazine is now available on their site.
And don't forget to go get my iPhone wallpaper collection!
update: October 28th, 2009
My new iPhone app is now available! It's called 'Walrus Wallpapers,' and is, appropriately enough, a collection of my art that you can use as backgrounds for your iPhone or iPod touch. I don't have to sell you on my art - if you're here, you know what I do. And now you can help support the artist by getting your own copies of the art for your iPhone! It's in the iTunes store here.
update: October 17th, 2009
The winners were announced for the most recent CGSociety Challenge and my piece "Agent Orange and the Underwater Base" was awarded an Honorable Mention. You can see it on my Illustration page.
While you're there, you can also see my latest painting, a title page for the SocialMoray RPG game 'The Legend of Spirehold,' which I also Art Directed and helped design.
update: August 9th, 2009
A new painting done for another CGSociety Challenge, this one on the topic of 'secret agents,' can be seen on my Illustration page.
You can see the entire artist feature here.
update: June 16th, 2009
A few site updates: I added some links to some interviews with me on my About page. And I added a tip on the Tips page: An article I wroite for ImagineFX magazine on my top 10 tips for working with color.
And lastly, just a reminder that my gallery show at The Light Room is currently going on and the reception is this Saturday.
update: June 2nd, 2009
I'm having a Gallery Show! The show is at The Light Room in Berkeley California from June 15th through July 20th. The Opening Reception is
on Saturday, June 20th from 2:00 to 6:00pm. Feel free to drop by!
While judging is still taking place for Dominace War IV, I have, in the meantime, been bestowed a 'Dominance War IV Spirit Award' for my tireless support of my fellow artist by giving advice and critiques and suggestions during the course of the event.
Lastly, Ballistic Publishing's Expose #7 ("Finest digital Art in the Known Universe") is out, and I have a piece ('Escape Plan B') featured in it. Yay, me.
update: May 19th, 2009
I've completed my entry for Dominance War IV, which is Lupus Major, an insane cyborg wolf. You can see my piles of required illustrations on my concept art page. (It's the last entry on the page.)
Secondly, this summer I am going to have an actual, physical show of my work! It's running from June 15th through July 20th at The Light Room in Berkely California. The Light Room does a wonderful job of making giclee prints - I get all of mine made there - but they also have a nice open space to show off art as well. I'll be showing most of my contemporary work, including both digital and watercolor pieces. The opening reception - you are welcome to attend - is on Saturday, June 20th, from 2 to 6pm. For directions, please see their site.
update: March 1st, 2009
Another Game Artisans contest, this one a precursor to the upcoming Dominance War IV. I'm planning on entering DW4 as a concept artist, but I did this mini-comp as a 3D artist, creating a texture for a pre-supplied base mesh. You can see my final results on my 3D page. (last entry on the page.)
In other news, my latest painting 'Escape Plan B' was awarded an Honorable Mention in the latest CGSociety challenge. It's kind of a funny award as I was one of the judges and was compeltely inelligible for any prizes. I participated anyhow (it's fun!) and some of the judges (not me. Really!) decided my painting was worth a mention along with the rest. Thanks! You can of course see 'Escape Plan B' on the Illustration page (it's the last entry in the main illustration section.)
update: February 14th, 2009
I updated the site with a new navigation Java script which makes the Walrus in the upper left float along with you when you scroll down. It used to do that - and was still working in Explorer - but now it works in just about any browser. Thanks to my friend Charles Ying for rewriting that script!
Also, there's a little article about me and my latest painting 'Escape Plan B' in the newest issue of ImagineFX magazine. The contest winners aren't even announced and I'm already in print! :) You can of course see it on the Illustration page (it's the last entry in the top section.)
update: February 8th, 2009
Major site revision! I've completely redone the navigation for the site, flattening out everything so that folks don't have to wade through so many sub-menus. There's a lot more art easily accessible now, all categorized nicely and neatly. There are new pieces here and there, including a few new illustrations, and some old stuff had been all cleared out.
In other news, my Brer Rabbit entry for the GameArtisans.org Kingdom Hearts contest placed second in the voting.
update: Janaury 25th, 2009
I've updated the Game Art page to include some new contest entries I did over at Game Artisans, including an undead version of Link (from 'The Legend of Zelda') and a Kingdom Hearts version of Disney's Br'er Rabbit.
update: October 27th, 2008
The December 2008 issue of ImagineFX magazine is out, and with it, a new article by me on combining 2D and 3D work-flows.
In other news, I've placed in a few more art contests over at GameArtisans.org recently, including 3rd place for a concept art challenge to design a battleship and 2nd place in a 3D art competition to design a new Pokemon. I also earlier won first prize in a 3D contest there to design a fantasy competitor for the summer olympics. My table-tennis-playing troll is also on my 3D page.
update: September 2nd, 2008
Fastest. Update. Ever.
I just found out that I won an art contest over on GameArtisans.org. They supplied an untextured low-poly goat-warrior model and everyone tried their best to texture it to look as cool as possible. I won first place with my texture for Griswald the Dour, which you can see here. (He is, of course, also on my 3D & Game Art page.)
update: September 1st, 2008
I haven't been updating this main page weekly, but I have been adding artwork to my portfolio pages that frequesntly! I've posted a few paintings and illustrations on my Visual Development page, two new 3D models and textures on my 3D page. Visit my Art Direction page too, and come back often for more updates!
update: August 10th, 2008
I just picked up the August issue of ImagineFX magazine today: They've got a nice article on humor in fantasy art, featuring a nice painting spread by Bobby Chiu and a bit of an interview with me, including a shot of Wage Slave and a photo. They even got the photo right this time. (I'm still a little weirded out about the time they ran someone else's photo and labeled it me, glad that's been solved!)
Big web page update today: I've added three portfolio pages showcasing different skill-sets that I have to offer. There is a page each for Art Direction, Visual Development (aka concept art), and 3D and Game Art. If you're interested in my work, please visit the appropriate page, and you'll also find the relevant resume linked on each page. Thanks for stopping by!
update: August 5th, 2008
Well, it was a good run, but Meez - the start-up I was Art Director at for three years and helped launch - had to lay me off this past week. I am now back on the job market again. If you have any need of a talented Art Director with experience in internet development, AAA video-game titles, best-selling childrens education software, and award-winning illustration, please drop me a line. I'll happily accept any leads or suggestions you wish to share!
update: June 14th, 2008
More big contest news! Winners were announced for another contest I entered: the latest CGSociety Challenge. The theme this time around was alien/human interaction, which as many of you likely know is a dream category for me. They only gave out two illustration awards - Master and Excellence - and I am honored to have won the latter. You can read more about the contest here, and see my winning entry 'Adorable Alien' in my portfolio.
update: May 31st, 2008
Big excitement this week! They announced the winners of the Dominance War III character design competition, and out of hundreds of entries worldwide, my design won 14th place (which is actually a lot cooler and more impressive than it may sound. Or at least I think so.) Anyhow, you can see the full entry at the bottom of the Portfolio 2 page.
update: May 11th, 2008
Another CGSociety contest has come and gone and, regardless of the outcome, I got a great painting out of it so I'm happy. You can see my latest, 'Adorable Alien, On the Portfolio page.
update: February 23rd, 2007
Some of my work appears in the March 2008 issue of ImagineFX magazine, part of a large birthday tribute to Frank Frazetta. I also happen to be interviewed in an upcoming issue of Fantasy Art Magazine, a Chinese publication. Or, if you just can't wait and want to see an interview with me right now, Henning Ludvigsen and Natascha Roeoesli have finally opened up their web site Pixelbrush.net, full of articles, tutorials, and interviews, including an interview with me. I've been an active emmber on the Pixelbrush Forums for almost a year, and it's exciting to see Tascha and Henning launch thier site after putting so much work into it.
update: December 23rd, 2007
I've updated the downloads page with desktops of 'Wage Slave' and 'Wandering Monsters.'
update: October 25th, 2007
HUGE update today: Not just one but three new paintings added! There's a new watercolor ('Rhinos in Bed') on the Childrens' Art page, and two new pieces on the Portfolio page. One of them ('Wandering Monsters') I just finished this week for the aforementioned CGSociety Challenge, while the other one ('Troll Crossing') was finished months ago for an article in the December 2007 issue of ImagineFX magazine. I was asked not to show the piece too early, but now that the magazine is nearly out, consider this a nice preview. If you purchase the magazine, you get an entire walk-though of its creation.
update: July 8th, 2007
Just got my copy of Ballistic Publishing's Expose 5, which features 'Farewell Kiss' in the 'whimsical' category, which was pretty cool. Also, the latest issue of ImagineFX magazine has an article on "100 New Ways to Paint." Not only am I one of the advice-giving artists therein, along with a bunch of friends of mine, but there is a little section on me and my brief-as-humanly-possibly tips on getting a job in illustration.
Another CGSociety Challenge has started. The theme for this one is 'Strange Behavior.' If you'd like to see my entry, which will be progressing slowly but surely over the next four months, check it out here.
update: May 14th, 2007
No new art today, just news: Farewell Kiss is going to be featured in Ballistic Publishing's latest collection of digital artwork, Expose 5.
Also, the latest issue - June 2007 - of ImagineFX magazine includes an article on going back to art basics, and I have a whole (little) section on top ten color tips.
update: January 30th, 2007
My first big update of the new year also brings the best news (at least for me!)
On January 27th, my wife and I very excitedly welcomed our new son, Zachary George Dashow, into the world. But hey, I'm not just posting it here in text. You can see the watercolor painting birth announcement on the Childrens' Art page.
update: December 21st, 2006
A new picture up on the Childrens' Art page!
It's a new watercolor, of a boy and a monster off for a jaunt around the jungle. Very cute. It's for my as-yet-unborn baby boy's room (he's due in just under seven weeks, this is his birthday present!)
Happy holidays and a great New Year to all!
update: September 15th, 2006
A BIG update today! Not one but two new paintings: One a digital illo of robots being attacked by zombies (in Portfolio 2) and a watercolor of Medusa as a child accidentally turnign her friends to stone (in Childrens' Art.) I mentioned in July that I was trying to finish a piece for WorldCon, and 'Young Medusa' was that piece. (I would have loved to finish Brian-Bots in time for that too, but oh well.)
While I'm updating what I've been working on, let me toss this up as well:
This is my Meez. It's an animated avatar that you can post on your web site or blog or Myspace page, etcetera. This one happens to look just like me, but you can make yours look just like you. You can choose all sorts of clothes, accessories, hairstyles, aniamtions - from relatively true to life (like this one!) to really far-out settings and styles. Try it out at meez.com.
Oh, and I just happen to be the Art Director there! :)
update: July 7th, 2006
Well, I did finally get to see the ImagineFX article and it's a really wonderful spread, nice reproductions of the art and very flattering stuff to say about me. And as if my head needed to be any bigger, I just found out that my illustration 'Farewell Kiss' came in 4th place in the CGSociety Challenge! (You can see all of the winners here. Thanks to all involved with that award and to everyone who helped me along the way with advice and suggestions!
update: July 1st, 2006
The latest issue of ImagineFX, a British magazine on science fiction and fantasy digital art, has some sort fo a feature article on my and my work. I haven't seen it yet, so I can't tell you much about it. But keep your eyes open for it!
Also, my piece 'Farewell Kiss' has won a CG Choice Award over at CGSociety.org. Thanks, folks!
Not much else new to report: I'm busy trying to get all of my artwork framed and matted (and one more piece finished! for WorldCon in L.A. at the end of August this year.
update: May 30th, 2006
I've updated the Sketches page with some recent images, along with one not-so-recent pic that belonged on that page and somehow evaded detection 'til now. All just cute women, so if you're not into the cheesecake, move along.
update: May 8th, 2006
Whew! I finally finished the piece that I've been working on for the CGSociety Challenge for the last two and a half months! I've got it up in the Portfolio 2 page, and have also made a rare update to the Downloads page to make it available as a desktop.
I also did the cover for this months issue of Fantasy and Science Fiction magazine, an illustration for the Matthew Hughes story, 'Herd of Opportunity.' I don't have it posted yet, though...
update: January 23rd, 2006
A couple of new things this week:
First of all, CGSociety has posted a very nicely put-together tutorial on my Wage Slave piece (that's the one with Cthulhu in the office.) You can see the entire walkthrough of the painting, from concept to finishing touches, here.
Secondly, I'm making a new set of prints available of my work. you can new got prints and mousepads of both The Rhinoceros Who Quoted Nietzsche and Wage Slave. Additionally, you can get a nice Wage Slave mug with the Cthulhu image itself on one side and an image of the NecronomiCom Phone List on the other side. Check them out, if you're interested in such things.
update: January 2nd, 2006
Happy New Year! I've completely redone my Links page ...because I know that's what you're all clamoring for: a quick exit away from this place. :-/
Coming really soon - mousepads, prints, mugs, etcetera, based on my artwork. Stay tuned...!
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